ManufacturerAtlas Games
Ages12 and up.
# of Players1-8
Play Time240 Minutes

Arkham Horror + Expansions Bundle

List Price: $284.65
Our Price: $227.72
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This bundle includes all of the following:

 Title
Arkham Horror
Arkham Horror: Dunwich Horror Expansion
Arkham Horror: The King In Yellow Expansion
Arkham Horror: The Black Goat Of The Woods Expansion
Arkham Horror: Innsmouth Horror Expansion
Arkham Horror: The Lurker At The Threshhold Expansion
Arkham Horror - Miskatonic Horror Expansion

Arkham Horror

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies drinking alcohol supplied by rum runners and the mob. It's a celebration to end all celebrations in the aftermath of the war to end all wars.

Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the gates between worlds. These gates have begun to open and must be closed before the Ancient Ones make our world their ruined domination. Only a handful of investigators stand against theArkham Horror.Will they Prevail?

Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it's up to the Investigators to prevent it from breaking into our world. During the course of the game, players will upgrade their characters by acquiring skills, allies, items, weapons, and spells. It's up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close portals to other dimensions that are opening up around town. With too many portals open the Ancient One awakens and the players only have one last chance to save the world. Defeat the Ancient One in combat!

Components (Revised Printing):

  • 1 Rule Book
  • 1 Game Board
  • 1 First Player Marker
  • 5 Dice
  • 16 Investigator Sheets
  • 16 Investigator Markers
  • 16 Plastic Investigator Stands
  • 198 Investigator Status Tokens:
    • 56 Money Tokens
    • 35 Sanity Tokens
    • 35 Stamina Tokens
    • 48 Clue Tokens
    • 24 Skill Tokens
  • 189 Investigator Cards:
    • 44 Common Items
    • 39 Unique Items
    • 40 Spells
    • 20 Skills
    • 11 Allies
    • 35 Special Cards:
      • 8 Retainers
      • 8 Silver Lodge Memberships
      • 8 Bank Loans
      • 8 Blessing/Curse Cards
      • 3 Deputy Cards
  • 8 Ancient One Sheets
  • 20 Doom Tokens
  • 179 Ancient One Cards:
    • 63 Location Cards
    • 67 Mythos Cards
    • 49 Gate Cards
  • 60 Monster Markers
  • 16 Gate Markers
  • 3 Activity Markers
  • 3 Explored Markers
  • 1 Terror Track Marker
  • 6 Closed Markers

 

Arkham Horror: Dunwich Horror Expansion

Dunwich Horror is a large-box expansion for the Fantasy Flight Games edition of Arkham Horror, and is a part of the Arkham Horror Series.

Once again, terror has come to New England, this time spreading to the small country town of Dunwich, just a few miles from Arkham. The area is filled with rolling hills, many of which are topped with mysterious stone circles or the ramshackle houses of the recluses who live outside of town. At night, the piping of the whippoorwills fills the air, while lightning bugs dance in the witch-haunted hallows. This is a place where dark pacts with unknown forces are made, and where city folk go to disappear without a trace. But however much the people of Dunwich may distrust outsiders, they desperately need your help against the Horror that has manifested on the Whateley farm...

Dunwich Horror adds 8 Investigators, 4 Ancient Ones, 15 Item cards, 25 Unique Item cards, 21 Spell cards, 11 Skill cards, 5 Ally cards, 4 Condition cards, 28 Monster tokens, 36 Mythos cards and 32 Gate cards to the base set. It also adds new location cards, for a total of 14 cards at each location instead of 7. Dunwich Horror also adds many new mechanics. Players can take a train to Dunwich (a new board that is placed on the end of the Arkham board), which adds 9 new locations and 2 new outer worlds to the game. Players reduced to 0 stamina or sanity have the option of drawing from the Injury or Madness deck, acquiring permanent handicaps, rather than losing half their items and clue tokens. Gates are no longer permanently sealed (a popular house rule in the base game). Condition cards provide benefits to all players may be activated. And, of course, the Dunwich Horror itself - not as strong as the Ancient Ones, yet far stronger than any other monster in the game.

This expansion also features revised rules and an FAQ that addresses many of the perceived faults of the base game. Replacement cards are provided for items and spells that are subject to errata.

Contents:

  • 1 Rulebook
  • 1 Expansion Game Board
  • 8 Investigator Sheets
  • 8 Investigator Markers
  • 8 Plastic Investigator Stands
  • 152 Investigator Cards
  • 4 Ancient One Sheets
  • 180 Ancient One Cards
  • 28 Monster Markers
  • 3 Dunwich Horror Tokens
  • 4 Gate Markers
  • 7 Rubble Markers

Arkham Horror: The King In Yellow Expansion

The infamous theatrical play, "The King in Yellow," has come to Arkham to steal the sanity of those who watch it. With it come artists who paint things that cannot be, writers who dream of black stars, and madmen who wish to drag the rest of humanity into the dark abyss. Lording over all of them is the King in Yellow himself. With the townsfolk being currupted by the baleful yellow signs, can a few courageous investigators stop the King in Yellow before madness takes its toll?

The King in Yellow is an expansion for the Arkham Horror board game by Fantasy Flight Games. This expansion features 1 Herald Sheet, 1 sheet of tokens, 90 new Ancient One cards, and 76 Investigator cards, including new Items, new Spells, and the terrible blighted Allies.

Arkham Horror: The Black Goat Of The Woods Expansion

A dangerous cult has risen in Arkham! Meeting in secret, these heretics and madmen consort with dark powers and offer up sacrifices to the Ancient One, while hordes of vicious monsters descend on the the town. It’s up to a small band of investigators to infiltrate the cult and learn from these dark rituals, yet even the most pure-hearted may find himself corrupted in the process. Will their efforts be enough to stop the Ancient One from awakening, or will the investigators succumb, one by one, to the blasphemous seduction of its Herald, the Black Goat of the Woods?

The Black Goat of the Woods is an expansion for the Arkham Horror board game by Fantasy Flight Games. This expansion features 88 new Ancient One cards, 9 new investigator cards including new items, new spells, and the dangerous lure of curruption...

Arkham Horror: Innsmouth Horror Expansion

Of all the cities found in H.P. Lovecraft’s vision of Massachusetts, perhaps none is quite so deadly as the small fishing village of Innsmouth. Decrepit and dying, Innsmouth is being consumed from within by an ancient pact once made to save the town. The investigators will find every hand turned against them as they explore its rotting docks and fetid beaches. In the end, perhaps the only way to save Innsmouth is by destroying it along with the terrible creatures that haunt its waters near Devil Reef.

Innsmouth Horror introduces several new game concepts to the Arkham Horror Series, including Personal Stories unique to each investigator as well as the Innsmouth Look. The town of Innsmouth is hostile to the investigators, and they may well find themselves thrown in jail and fed to a Shoggoth while they search the town for evidence to call in the Feds. However, leaving Innsmouth to fester is a bad idea, since the Deep Ones will gather and rise, bringing with them the Ancient One. Innsmouth Horror also adds 16 new investigators, eight new Ancient Ones, two new Heralds, Epic Battle cards for the new Ancient Ones, over 30 new monster markers, plenty of new encounters, and an expansion board featuring the town of Innsmouth. Over all, this expansion adds over 300 new cards to the base game.

Contents:

  • 1 Rulebook
  • 1 Game Board
  • 16 Investigator Sheets
  • 16 Investigator Markers
  • 16 Plastic Investigator Stands
  • 96 Personal Story Cards
  • 8 Ancient One Sheets
  • 2 Herald Sheets
  • 36 Arkham Location Cards
  • 42 Innsmouth Location Cards
  • 36 Mythos Cards
  • 16 Gate Cards
  • 24 Ancient One Plot Cards
  • 10 Innsmouth Look Cards
  • 12 Small Dust Cards
  • 32 Monster Markers
  • 6 Deep One Uprising Tokens
  • 8 Ghatanothoa’s Visage Tokens
  • 2 Aquatic Markers
  • 1 Zhar Token

Arkham Horror: The Lurker At The Threshhold Expansion

The Lurker at the Threshold is a boxed expansion set for Arkham Horror, the classic cooperative board game for 1-8 players, set in a world of gothic horror created by author H. P. Lovecraft. This expansion will bring new levels of dread to your table top, with the addition of a brand new Herald Sheet for "The Lurker at the Threshold" – a powerful and malevolent being that has appeared to prepare the way for the Ancient One, plus more than 200 components and some extraordinary new game mechanics to boot.

One of the highlights is the full set of 18 Gate markers that are designed to replace those from the Arkham Horror core set, as well as those from The Dunwich Horror and The Kingsport Horror. They are treated exactly the same as the previous Gate markers, except that each Gate now has an additional characteristic. For example, the "Gate of Madness" will cause an investigator to lose one Sanity when they fail to close the Gate, and a "Moving Gate" that can move along with monsters during the Mythos phase.
Brand new to The Lurker at the Threshold are Relationship Cards for use in games with two or more players. Each player draws one Relationship Card at the start of the game, which describes some advantage gained due to how the investigator to your left is related to you. Perhaps you are business associates and mutually reap the benefits of income, or both are Students of the Arcane and gain more frequent access to the Spell deck. No matter how you're related, these will bring a more interesting back-story to your game, involving your characters in more interesting ways than ever before.
Finally, The Lurker at the Threshold introduces the Dark Pact deck which will tempt foolish investigators to enter into a terrible arrangement with the Lurker itself. Although these Dark Pacts may grant your investigator enhanced abilities, there is sure to be a cost. What happens when the price is too high?

Of course with over 100 new Location cards, Mythos, Gate cards and Spells, plus more Common and Unique Items, The Lurker at the Threshold will enhance and expand the enjoyment of Arkham Horror for players of all skill levels.

Arkham Horror - Miskatonic Horror Expansion

Includes new content for every Arkham Horror expansion!

Miskatonic Horror is a new type of Arkham Horror expansion that builds upon the materials found in the ample library of other Arkham Horror expansions. While the components and rules found in Miskatonic Horror can be enjoyed with only the Arkham Horror base game, the more expansions you incorporate, the more aspects of Miskatonic Horror you can enjoy.

A recent find at Miskatonic University has unearthed even more mysteries pertaining to the strange happenings in Arkham, Massachusetts. While the worshippers of the Ancient One grow in strength, the stalwart defenders of this sleepy town are put to the ultimate test.

Fantasy Flight Games is pleased to announce the release of Miskatonic Horror, an expansion for Arkham Horror. The fight against the unknown forces of the cosmos is far from over, and those that thought they stood a chance against the mythos have a lesson to learn.

With nearly 450 new cards, Miskatonic Horror includes:

• New Skill, Gate, and Mythos cards for the Arkham Horror base game.
• Additional Exhibit Item cards for Curse of the Dark Pharaoh.
• New Injury, Madness, Dunwich Location, and Dunwich Horror cards for Dunwich Horror, as well as an all new Dunwich Horror Herald sheet.
• More Blight and Act cards for The King in Yellow.
• New Kingsport Location, Epic Battle, Blessings of Noden, and Visions of Hypnos cards for Kingsport Horror.
• Over 20 new Cult Encounter cards for The Black Goat of the Woods.
• New Innsmouth Location and Innsmouth Look cards for Innsmouth Horror.
• Additional Relationship cards and Reckoning cards for Lurker at the Threshold.
• Plus new Player reference sheets and a new Institution variant!

Game Contents:

  • 1 Rulebook
  • 7 Skill Cards
  • 9 Exhibit Encounter Cards
  • 5 Exhibit Item Cards
  • 12 Injury Cards
  • 12 Madness Cards
  • 7 Blight Cards
  • 6 Blessing of Nodens Cards
  • 16 Visions of Hypnos Cards
  • 24 Cult Encounter Cards
  • 6 Relationship Cards
  • 8 Miskatonic Student Cards
  • 56 Gate Cards
  • 43 Mythos Cards
  • 60 Dunwich Location Cards
  • 6 Dunwich Horror Cards
  • 4 Act Cards
  • 80 Kingsport Location Cards
  • 8 Epic Battle Cards
  • 60 Innsmouth Location Cards
  • 5 Innsmouth Look Cards
  • 14 Reckoning Cards
  • 1 Dunwich Horror Herald Sheet
  • 3 Institution Sheets
  • 4 Player Reference Sheets
  • 38 Agent Tokens
  • 3 Expedition Markers


Watch a Video Review of Arkham Horror



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