ManufacturerOrange Nebula
Ages14 and up.
# of Players1-5
Play Time2-3 Hours

Vindication + Expansions bundle

List Price: $137.97
Our Price: $109.99
Qty in Stock: 1 Add to Cart Add To Wish List

This bundle includes all of the following:

 Title
Vindication
Vindication - Leaders & Alliances expansion
Vindication - Medallions

Vindication

Vindication (formerly Epoch: The Awakening) is a highly strategic, fantasy-based tabletop journey for 2-5 players. Play time is 15-30 minutes per player.

Thrown overboard for a life of wretchedness, you wash ashore a hostile island ruins — completely alone with nothing except the breath in your lungs and an undaunted spirit.

Through your advanced resource management, area control tactics, and freeform action selection, you’ll add companions to your party, acquire bizarre relics, attain potent character traits, and defeat a host of unusual monsters in the ultimate goal of mastering heroic attributes — and regaining honor.

You may perform 3 actions on each turn in the order you feel is most advantageous that turn: activate a companion, travel to a new location, and interact with a map tile. Many actions require the the use of your influence to gain attributes in a one-of-a-kind heroic attribute alchemy system, which is leveraged to gain the game's most powerful rewards. For example, you can meditate at a spire to gain inspiration. You can train at a fort to gain strength. But then you can combine your inspiration and strength to gain the courage (inspired strength) which allows you to perform a bounty hunt.

There are distinctive end-game triggers that can be affected through game play, over 72 unique card abilities that can be merged in unusual ways for potent combinations, and fresh tile placement each game for high replayability.

Vindication - Leaders & Alliances expansion

Grow in reputation, exert exciting new abilities, and forge powerful bonds in Leaders & Alliances, the first expansion for 2018's Vindication.

Use your attributes to gain rapport with the leaders of the lands six mysterious guilds and then use that rapport to perform powerful new abilities or build it up to initiate guild alliances for significant honor gains!

Contains alternative dice for more harrowing battles, a gargantuan mulberry scumbag, character art standees with wretched and vindicated designs, the introduction of guild monuments into the main board for a more robust area control experience, and more.

Vindication - Medallions

Furnish your scoring track with the intricately-designed Vindication Medallion which reminds players when they're eligible to vindicate themselves. Place it on the 25 honor space - or defy the rulebook and put it wherever your groups wants to. It's your game!

Reach the Guild Leader Rapport Medallion to know exactly when your wretched self is worthy of the attention of the guild leaders - then unlock the power of the guilds, their leaders, and the redemptive power that lies beyond.